![]() I'll be starting work on goblins and kobolds hopefully some time soon. I apologize if i haven't replied to any messages lately. This week will be very busy for me as i will be heading over to Hong Kong for some business/fun. If you run into a bug or something strange, keep me posted!Ī 16x16 tile and graphic set created with a simple, clean look as a goal. Inspired by Jolly Bastion and referenced from tile sets that have come before. This graphic and tileset is still very much a WIP. It should be completely playable as it is based off Phoebus' Tileset and comes with all of it's graphical assets.ġ - Uninstall any previous graphics pack from your dwarf fortress installation.Ģ - Download my graphics set here -> DOWNLOADģ - Unzip the file and copy the contents of Spacefox 34.11 to your dwarf fortress main directory.ĥ - I'm very happy to say that PeridexisErrant has decided to included the Spacefox graphics set in his updated Lazy Newbie Pack. It makes installing and removing different tilesets much easier and comes with a whole bunch of utilities, mods, updates and fixes. Mac users please visit this post for Information and download -> MacNewbie Pack ReBorn Rejoice! Please visit his post here for more information and download link -> PeridexisErrant's LNPĦ- Frici has also included the graphics set with the MacNewbie Pack. #Dwarf fortress tileset template download This project started as a modification of Phoebus' Graphic Set and as of today, still retains graphical assets from many different contributors. I've gone ahead and listed pretty much the full credits in Phoebus' Set below. Sphr: Humans, Elves, Goblins, Kobolds, large mountain & riverlake creatures, monsters, subterranean creatures and several wildlife creatures. NW_Kohaku has created most of the tiles for the new creatures in 0.34.01. Jiri Petru improved and expanded Sphr's elf tileset. Kafine created tiles for several new birds and sea creaturesin 0.34.01. ![]() ![]() Bane has created tiles for the majority of normal animals in the game. Amongst the 49 creatures we can find dogs, crocodiles, gorillas and tigers. Magnut has created the tiles for the new v0.31 underground creatures. Examples: cave blobs, cave dragon, green devourer and magma crabs. Deon has expanded Sphr's creature tilesets with new tiles for most of the important races. I want to thank AlexanderOcias the creator of Jolly Bastion for inspiring me to create my own graphical set. I'm using a slightly modified version of his Color.txt file and i've referenced his doors and walls for my own set. PeridexisErrant for the Updated LNB which i personally use for play/mod dwarf fortress. #Dwarf fortress tileset template modīradUffner for his modding tool Raw Explorer which has been are great help to me and which i recommend to any people who mod or create graphics assets for Dwarf Fortress.ĭ For lots of helpful articles on colour and transparencies and tile-sets.Īlso special thanks to Taffer, Frici, Obsidian soul, Deon, Meph and everyone who helped in my previous post. 25 Alloy_curses_12x12 transparency issues.23 Sortable and collapsible tileset tables. I'm noticing more and more tilesets on the list which require edited raws, in most cases they require the raws from DFG. Shouldn't those be separated to prevent confusion among newbies? They are likely to try these tilesets with an unmodded DF and get frustrated. I agree, those heavily edited tilesets should be seperated, preferably with a link to the matching raws. #Dwarf fortress tileset template downloadĪnyone know of any links? 3lB33 14:15, 24 September 2009 (UTC) Thanks Mike for doing this, this explains some of the confusion I had with others (I knew yours required RAW mining, but not the others.) My only problem is that many of the others don't seem to have any explanation of which RAWs to change.
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