![]() actually seems about accurate.Īll of the above MMOs have declined to a point where most players would consider them “dead games,” averaging at peak, a couple thousand concurrent players.īless Unleashed’s decline isn’t specifically because it is a bad game, once again. In a mere 4 months, Bless Unleashed has lost over 90% of its players, which if we look at its competition: Swords of Legends Online, PSO2 New Genesis, Elyon. Nevertheless, as of today, there was a peak of 6,000 concurrent players logging into the PC version of Bless Unleashed. What we got, though, was riddled with gold duplication, crashes, poor optimization and absolute incompetence from the developers. This resulted in Neowiz overhauling Bless Online for the Japanese launch, and… well, that didn’t go over too well. The original Korean version, the Russian version that was shut down by the Russian publisher due to them “wanting to deliver a quality product and experience,” and ultimately Bless Online being the exact opposite. I played every incarnation of Bless Online. Bless Online on the other hand? That was some hot garbage. It’s not a great game, but it’s far from being a bad game. The decline was noticeably larger with Bless Online, because – let’s be honest here, Bless Unleashed as I noted isn’t actually a bad game. That is significantly better player retention long-term. I don’t think I’ve seen an MMO lose that many players over the course of a several week period.īless Unleashed in that very same timeframe dropped from 76,000 concurrent players to 46,000 concurrent players. That is after all why they’re called personal preferences.Īlthough I’m gonna go ahead and give them some credit here: Bless Online took a nosedive from 35,000 concurrent players when it launched, to a mere 10,000 concurrent players within its first month online. Just because I dislike something – or certain aspects of something, doesn’t mean you will. They – you – should never, ever trust the opinions of a single person. I’ve talked about experiences I’ve had with both the developers and the game, but I always stress that players should try a game for themselves. I verbally express my thoughts aloud on a platform like Youtube, yes. Yet there are people that think I’ve been actively trying to kill it for as long as it’s been around. Genuinely, with no snarkiness or sarcasm, I had some fun in Bless Unleashed. I did a video on it after 20 hours spent streaming it and I had some fun. On the contrary, I thought Bless Unleashed was actually a pretty decent game. The free-to-play MMORPG Elyon is getting ready to close its doors after less than a year of operation online in North America and Europe.Now I don’t hate Bless Unleashed. Although no purchases can be made and no new material or updates will be made to the game, players can still enjoy the MMO for a few more months. Were giving away 1500 codes for the second and last Elyon beta test. The North American and European servers for Elyon opened a year after the Korean version of the game was initially launched in 2020. weve partnered with Bluehole and Kakao Games (the games publisher in Western. RELATED: Resident Evil 3's Remake Has Sold More Than 2,000,000 Copies In Only Five Days The game is one of many MMORPGs released by Kakao Games, a Korean studio best known for producing the highly-liked free-to-play MMORPG Black Desert Online and the Korean versions of PlayerUnknown’s Battlegrounds and Path of Exile. Like Black Desert Online, Elyon has a combo-based skill system that is more like what you’d find in an action game than the standard tab-targeting gameplay found in MMORPGs like World of Warcraft and Final Fantasy 14. ![]() Unfortunately, since its inception, Elyon has had trouble keeping players, a problem that has been made worse by the advent of several well-known MMORPGs that have just been released. Unfortunately, Kakao Games and creator Bluehole Studio have decided to halt service for Elyon in North America and Europe due to the unsustainability of key performance indicators,” which will affect the game’s few hundred surviving regular users. Elyon has become blatantly unaffordable due to a meager retention rate among new players and the population’s steady decline. Over the previous 30 days, the average player count dropped to a pitiful 140, whereas Elyon’s all-time peak player count peaked at 15,400. Book recommendations, author interviews, editors picks, and more.
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